Archive for July, 2007

Some new entries in the wiki and first code upload

Wednesday, July 18th, 2007

We have added some new entries in the wiki (sorry, the wiki is currently italian-only):

  • We will be using CeGui for the game and editor GUI (italian only)
  • Some new details of the game background have been added, and expecially about vehicles and weapons (italian only)

We have also uploaded an example of the CeGui use in the editor, and a test blender model, on the SVN repository on SourceForge. This is our first code upload and it’s incomplete, not commented and absolutely not representative of the final product, but it’s something to starts with.

Tool for exporting Blender to Ogre/ODE

Wednesday, July 11th, 2007

We are looking to write a tool (Blender plugin) to export models from Blender to Ogre/ODE. It means we want to insert graphic and phisycs information in Blender and, by running this script, be able to generate Ogre meshes and a physic description (in terms of joints, mass, …) that can be used by ODE.

We are back!

Saturday, July 7th, 2007

University tests are (almost) over, so we can begin to refocus on Lp3 planning and development. Stay tuned!